It was an extremely busy day for Nintendo Wii news today, so let's get right to it - here's a breakdown of what we know about the Wii launch so far;
- Launch date: November 19th, 2006
- Launch Price: $249.99
- Includes Wii Sports as a pack-in game
- Japanese launch date: December 2nd, 2006
- There will be 2 million units available worldwide, the majority of which will be shipped to the North American market
- Nintendo estimates they should have 4 million units in stores by the end of the year
- First party titles will cost $49.99 each
- Third party title pricing will be up to each individual developer
- Activision has supposedly announced their price point as $59.99 for ALL the next-generation systems
- Wii to use a"points" system for online purchases (Like the Xbox 360 marketplace point system)- 100 Wii points = $1.00
- Virtual Console pricing:
- NES Games - 500 points ($5)
- SNES Games - 800 points ($8)
- N64 Games - 1,000 points ($10)
- There will be at least 3 Virtual Console games available at launch, 30 by year end, and approximately 10 released per month starting in January 2007.
- Metroid Prime 3 has been pushed back to 2007
- The Gamecube version of The Legend of Zelda: Twilight Princess has been pushed back to December 11th (thus answering my question the other day about whether it was a bad idea to release the Gamecube version alongside the Wii version - I tell you, I should work for these guys!)
- The Wii will not support DVD movie playback out of the box or via an add-on.
- The Wii will support Secure Digital (SD) cards.
- According to Reggie Fils-Aime, Nintendo will be selling the Wii at a profit. That's right, no money lost on the initial hardware.
- The Mii service on the Wii will allow users to create avatars that look like themselves or whatever they so choose.
- The Wii will use "channels" to separate content on the console (see the first video below for a demonstration)
- The Wii itself will be region free by default - though it's been hinted that there will be an option for publishers to enable a region lockout should they so choose.
- There will be approximately 30 Wii games released by the end of 2006, about half of those will be available at launch.
- Wii "Always On 24" function will allow the console to download updates when not in use.
- There will be an internet browser "channel", but it will require a yet to be priced or dated version of the Opera browser to be used.
- Additional remote control (without nunchuck attachment): $39.99
- Additional Nunchuck attachment: $19.99
- Backwards compatible with over 530 Gamecube games.
- Connects to a standard internet connection - there is apparently no Nintendo "service"
- Most games will have support for widescreen monitors.
- While there are no details regarding the ability to integrate the Wii and the Nintendo DS at this time, it is still going to be a major feature, and Nintendo will release the details at a future date.
Now that's a lot to take in all at once, so why not relax a bit and check out the two video files below. The first is an explanation of how the Wii's channel system works, and the second is a montage of upcoming Wii games. Enjoy.
As usual, there's no video support in the archives, so click here for the channels video and here for the games video.